Based on the fact that they already had Wii U dev kits and also based on Dyack's comments, it was Eternal Darkness 2." "Last year, Silicon Knights and Nintendo started to work together once again on a new title. NeoGAF user Shiggy offers a summary of the situation, excerpts of which appear below. In the wake of Epic's victory in the Unreal Engine suit brought by Silicon Knights - which Dyack has pledged to appeal - Nintendo has apparently opted to halt development of Eternal Darkness 2. Last March, Dyack claimed that his studio had begun work on a next generation installment of its "most requested" intellectual property, and while Silicon Knights' original Blood Omen: Legacy of Kain for PSone has to be considered a contender, Dyack's statement that a new Eternal Darkness was not "too much to ask" marked Sanity's Requiem as the most likely candidate - though Eternal Darkness 2 was never officially announced. Fans have long hoped that Silicon Knights would one day have the opportunity to craft a sequel to the game, and earlier this year, comments from Dyack appeared to suggest that just such an opportunity had arisen. Ten years ago, Silicon Knights delivered Eternal Darkness: Sanity's Requiem for the Nintendo GameCube, a seminal psychological-horror title on which much of the developer's legacy rests. Late last month, Silicon Knights lost its protracted court battle with Epic Games, and now rumors are spreading that the developer's current project - Eternal Darkness 2 for the Wii U - has been cancelled by Nintendo.
![eternal darkness pc eternal darkness pc](https://nefariousreviews.files.wordpress.com/2016/01/eternal-darkness-tomb.jpg)
It looks like more bad news for Dennis Dyack's Silicon Knights, the once great game studio most recently responsible for the roundly panned X-Men: Destiny (read our review).